Most chess players are all too painfully aware of how many half points and even full points we squander due to poor endgame play. However, we tend to imagine that improving our endgame play involves a massive amount of study of dry technical positions, and prefer to spend our time on other aspects of the game, perhaps in the unrealistic hope of avoiding endgames entirely. The first half of the book discusses the areas of endgame theory that are most relevant to practical success. The second half features 100 exercises for the reader to solve, together with full solutions. All the exercises are taken from real games.
- Ideal for players who wish to improve their endgame play and are willing to put in some work.
- Based on learning patterns, concepts and plans rather than memorizing or calculating.
- Focused on those areas where the scope for improvement is likely to be greatest.
- 144 Pages
- Publisher: Gambit
- Published: 2003
- Notation: Figurine Notation